The purpose of the week-long event was to give students unique learning opportunities in which to build experience and spark additional interest in the interconnected disciplines of STEAM. Time was set aside each day for students to design, engineer and construct as they factored in math and science principles. Some activities were done via computer website and others were hands-on challenges - functional boats, cars, or packaging items were created. All grade levels were initially inspired by examples of the influential work of Leonardo da Vinci, known mostly as the famous painter of the Mona Lisa, but who was also a talented, scientist, inventor, mathematician, and more. The week was capped off by the main event, the Hour of Code, in which students were able to attend two different computer programing stations (out of 8-9 total.) These were facilitated by staff, the 8th grade Carl Sandburg robotics team, guest parents, and Fremont Library. One could say that this amazing event really got MG kids all STEAM-ed up - in a good way!